Draconai Documentation

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1. Conceptual / Philosophy

Item Types

Overview

  • Item types describe what kind of content an item represents.
  • All item types share the same core idea: they are still items.

Common Item Types (Examples)

Examples

  • Thought: item_type_thought.md – a core idea or insight.
  • Context: item_type_context.md – background or setting.
  • Dimension: item_type_dimension.md – an axis or scale that can hold multiple contexts.
  • Definition: item_type_definition.md – a formal explanation of a term.
  • Question: item_type_question.md – a prompt or inquiry.
  • Example: item_type_example.md – a concrete illustration.
  • Experience: item_type_experience.md – a lived or observed event.
  • Emotion: item_type_emotion.md – a specific emotional state.
  • Sensation: item_type_sensation.md – a sensory perception.
  • Topic: item_type_topic.md – a category or theme.
  • Transition: item_type_transition.md – a change between states.
  • Media: item_type_media.md – a reference to external media.

Why Item Types Matter

  • They make content easier to understand at a glance.
  • They keep the system organized without limiting how ideas connect.
  • Items: items.md
  • Relationship Types (AEM vs SOTO): relationship_types.md
  • Architecture: architecture_items.md